Hardsurface 2 - I spent the majority of my time on this class. We had 2 projects for the term, to build in high res. I modeled a F117 Nighthawk for the first, and IG-88 for the second. I did a simple mental ray lighting for IG-88, but no textures.
Next, character design - we had weekly drawing assignments with restrictions for this class. A couple of these were for an interpretation of Alice in Wonderland, the 3rd was for an interpretation of the Mayan "mars beast."
And finally, Digital Sculpting - this was the first time I'd gotten a chance to use Zbrush. We spent this course learning the software and producing an underwater themed creature.
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