Showing posts with label Character Modeling. Show all posts
Showing posts with label Character Modeling. Show all posts

Tuesday, April 17, 2012

Gnomon Term 3!

Some various work from this term - I suffered a huge harddrive crash right after this term, and lost my hardsurface projects. Lesson learned, backup often.

Hardsurface 2 - I spent the majority of my time on this class. We had 2 projects for the term, to build in high res. I modeled a F117 Nighthawk for the first, and IG-88 for the second. I did a simple mental ray lighting for IG-88, but no textures.






Next, character design - we had weekly drawing assignments with restrictions for this class. A couple of these were for an interpretation of Alice in Wonderland, the 3rd was for an interpretation of the Mayan "mars beast."





And finally, Digital Sculpting - this was the first time I'd gotten a chance to use Zbrush. We spent this course learning the software and producing an underwater themed creature.